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Posts tagged tutorial
Object-oriented programming concepts: Composition and aggregation
Oct 31st
Learn how to use composition and aggregation to design objects in ActionScript 3
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Create custom skins for mobile apps
Oct 31st
Learn how to create a custom SkinnableContainer Component for mobile applications using Flex and Flash Builder. (6:57)
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Migrating Flex 3 applications to Flex 4.5 – Part 3: Introducing Spark components and simple skins
Oct 31st
Continue a Flex 3 to Flex 4.5 migration by adding a key Spark container and a basic skin.
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Object-oriented programming concepts: Objects and classes
Oct 31st
Learn the basics of working with objects in ActionScript 3
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Beginning Flash Media Server 4.5—Part 6: Beginner’s guide to HTTP Dynamic Streaming (HDS)
Oct 25th
Learn to use Flash Media Server 4.5 to stream over HTTP with HDS instead of RTMP; also learn to balance HDS and RTMP for multibitrate streaming scenarios.
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Working with HTML5 multimedia components – Part 1: Video
Oct 24th
Learn how to use the HTML5 video element to serve videos on web pages.
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ActionScript 3 fundamentals: Namespaces
Oct 24th
Learn what a namespace is, how to define one for your application, and how to use one to control access to methods of properties.
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ActionScript 3 fundamentals: Functions
Oct 24th
Learn how to define and execute functions, to work with function parameters and return types, and to understand function scope.
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ActionScript 3 fundamentals: Data types
Oct 24th
Learn the basic types of data used in ActionScript 3, how to specify data types, and how to convert between data types.
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ActionScript 3 fundamentals: Operators
Oct 24th
Learn what operators are provided by ActionScript 3, how to use them, and their order of operation
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